﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace FeedbackNetwork.network.layer
{
    class FullConnect : Layer
    {

        public FullConnect(int input_size, int node_number):base(input_size, node_number)
        {

        }
        public override FloatTensor[] Backward(FloatTensor[] input)
        {
            throw new NotImplementedException();
        }

        public override FloatTensor Forward(FloatTensor input)
        {
            throw new NotImplementedException();
        }

        public override string ToString()
        {
            return new string("FullConnet Layer");
        }
    }
}
